<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Project Comic Universe]]></title><description><![CDATA[Bringing uideas to life, one frame at a time]]></description><link>https://www.cjohnsonartworks.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Thu, 06 Aug 2026 21:31:37 GMT</lastBuildDate><atom:link href="https://www.cjohnsonartworks.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Craft Stunning 3D Printing Models]]></title><description><![CDATA[Creating eye-catching and functional 3D models is an exciting journey that combines creativity, technology, and precision. Whether you...]]></description><link>https://www.cjohnsonartworks.com/post/craft-stunning-3d-printing-models</link><guid isPermaLink="false">688e518da5b0119cd1674ae6</guid><pubDate>Sat, 02 Aug 2025 17:59:57 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/9b37a4_f9208ff3161c437b9fab43b7e6e1c89e~mv2.png/v1/fit/w_1000,h_576,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Craig Johnson</dc:creator></item><item><title><![CDATA[The Comeback of ]]></title><description><![CDATA[Embracing the Challenge of Creativity I won’t sugar-coat it. After finishing Issue 6 and collecting the first Project: Saviour  graphic...]]></description><link>https://www.cjohnsonartworks.com/post/the-return-of-project-saviour-why-i-stepped-away-and-why-i-m-back</link><guid isPermaLink="false">687e360c8ff0b4dee92b2891</guid><pubDate>Mon, 21 Jul 2025 12:53:58 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/9b37a4_09ee7e71514e487c851699c3fd665c9c~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Craig Johnson</dc:creator></item><item><title><![CDATA[How I Built the World of Project: Saviour]]></title><description><![CDATA[Original Inked Page from Issue 1 When I first started Project: Saviour, I didn’t sit down with a fully mapped-out world. It started with...]]></description><link>https://www.cjohnsonartworks.com/post/how-i-built-the-world-of-project-saviour</link><guid isPermaLink="false">682af64307d09aa6ceb70cb2</guid><pubDate>Mon, 19 May 2025 09:15:16 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/9b37a4_dac7b4fba00b43be9fbd53e34ddab409~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Craig Johnson</dc:creator></item><item><title><![CDATA[Why I Chose to Self-Publish My Comic]]></title><description><![CDATA[Graphic Novel Arrived When I first started Project: Saviour , I didn’t set out to self-publish. Like most creators, I thought the “proper...]]></description><link>https://www.cjohnsonartworks.com/post/why-i-chose-to-self-publish-my-comic</link><guid isPermaLink="false">6821c5f0eac8155847de20e3</guid><pubDate>Mon, 12 May 2025 09:59:34 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/9b37a4_023a93cc2bf54e96b5ebfe03fd1a725b~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Craig Johnson</dc:creator></item><item><title><![CDATA[What It’s Really Like Creating an Indie Comic from Scratch]]></title><description><![CDATA[Early sketch from 2014 Starting with Nothing When I started Project: Saviour , I didn’t have a plan. No team. No budget. Just a notebook,...]]></description><link>https://www.cjohnsonartworks.com/post/what-it-s-really-like-creating-an-indie-comic-from-scratch</link><guid isPermaLink="false">68148035123f5ac95e22b5ba</guid><pubDate>Mon, 05 May 2025 08:30:08 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/9b37a4_52e7ab93bc244f7b900dc7a123f21ec9~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Craig Johnson</dc:creator></item><item><title><![CDATA[Top 5 Reasons to Support Indie Comic Creators]]></title><description><![CDATA[Pin-up Poster Introduction When you think about superheroes, epic worlds, and unforgettable stories, it's easy to picture the big names —...]]></description><link>https://www.cjohnsonartworks.com/post/top-5-reasons-to-support-indie-comic-creators</link><guid isPermaLink="false">6801967e5da170a6b4e5a6bf</guid><pubDate>Mon, 28 Apr 2025 09:00:12 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/9b37a4_ea9424c7955847ea8e0dc53d68c4efef~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Craig Johnson</dc:creator></item><item><title><![CDATA[How Project: Saviour Came to Life]]></title><description><![CDATA[✨ How Project: Saviour  Came to Life Welcome to Project Comic Universe  — and the story behind Project: Saviour , my dream project that...]]></description><link>https://www.cjohnsonartworks.com/post/how-project-saviour-came-to-life</link><guid isPermaLink="false">68017ccec1ce7b309700c399</guid><pubDate>Thu, 17 Apr 2025 22:18:45 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/9b37a4_3f5c4cf5fa2c41babf5b109b3536634a~mv2.jpg/v1/fit/w_665,h_957,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Craig Johnson</dc:creator></item></channel></rss>